

I've been looking for a good tool for a while, but earlier map making software has seemed too complicated and (seemingly) had too low production value to justify the investment. I've gotten to the point where I'd really like to be able to build my own campaign maps. If those kinds of skills are needed to effectively use this software, it's not going to work for me. I am a horrible artist, and I'm not particularly computer savvy, so any kind of programming, Photoshopping, etc. I'm especially interested in how user-friendly it is. Now imagine you needed to redraw every time you move or delete something in Photoshop, that would be annoying in the long run.Įven with the usability and redraw issues, I think Campaign Cartographer 3+ is a very good software for creating maps, and I look forward to use it in my projects.ProFantasy Software's Campaign Cartographer 3ĭoes anyone here have any experience with ProFantasy Software's Campaign Cartographer 3? For example, if you had placed a forest but then you deleted it, the map is left with a white rectangle and you need to press redraw for that artifact to be fixed. Another thing I didn’t quite like is how you have to manually redraw the map sometimes. For example, transforming elements requires you to select the tool, then the element, then right click and select “Do it” before you start transforming an element, while the same operation in Photoshop is just one click. However, sometimes it feels like you have to take extra steps to do something. Overall, the app is very easy to use and maps are easy to create.

I haven’t installed it yet but I will do it soon, before I start working on my actual game map. The software has a variety of add-ons that you can install, so you have access to more types of elements (houses, trees, mountains, etc.). To save the map as an image all you do is save as an image, and you’re done. You can print the map if you are going to use it for table-top games, or you can also save the map image to send it to a printing house, or to use it inside a videogame. You can also add other things like borders, roads, text, etc. On top of that, if you want more detail, you can add isolated trees here and there.Īnother very nice and useful detail you can add are scale bars, that might be useful in some maps, but also give you a better sense of scale of the entire map.

For example, if you want to make a forest you can draw an area and then your area will be filled by trees. While bigger details are added as areas, smaller details like mountains and forests can be added as areas or “spots”. First, you add the main masses of land, then you can create terrain details (like making some areas grassy, or sandy, etc.), and then adding things like mountains and vegetation. Making maps in Campaign Creator requires you to start creating the different layers in order. When you create a new map, you’re given the option to select a specific type and then you’re asked different options about your selection.

As I mentioned when I wrote about Fractal Terrains 3+, I decided to purchase the entire pack since it was going to be useful for a game I’m working on.Ĭampaign Cartographer 3+ lets you create different types of maps, like overland maps, dungeons and cities. Campaign Cartographer 3+ is part of the Maps Bonanza bundle I wrote about two weeks ago.
